A mathematical and computational introduction to game theory and mechanism design. Analysis of equilibria in games and computation of price of anarchy. Design and analysis mechanisms with monetary transfers (such as auctions). Design and analysis of mechanisms without monetary transfers (such as voting and matching). This course is intended for economics, mathematics, and computer science students.
NOTE: Students not enrolled in the Computer Science Major or Specialist program at the UTSG, UTM, or UTSC are limited to a maximum of three 300-/400-level CSC/ECE half-courses.